The result is a game that feels quite breezy. ![]() More importantly, the caves all have level ratings, so you don't blindly enter an area that'll be overwhelming. Caves are also easily identifiable in the overworld and are small enough that you won't feel lost in them, especially with several exit points in the more sizeable caves. Most of the game takes place in a large overworld map where towns and major points of interest aren't that far from where enemies spawn and gather. The world itself also helps with the simplification process. Weapon attacks and spell attacks have similar execution times, so using an ice spell is just as fast as using a fire spell attacking with either an ax or a sword doesn't slow down the attack cadence at all. ![]() Enemy attacks are easy to read, so there's no guessing about what will happen unless your view is obstructed by large trees and bushes. There are no consumables to collect, since mana is regenerated by hitting enemies and energy is regained by leveling up, completing quests, or taking quick catnaps in the various inns that dot the world. There are only five stats you need to heed (attack power, defense, health, magic power and mana) and a handful of gear and weapon items to collect, both of which can't be sold off since you'll find their counterparts that will help them automatically upgrade themselves. What is immediately noticeable is the simple and distilled experience. In short, there's nothing unfamiliar here for those with genre experience. The cash can be used to buy new spells and their upgrades or buy new gear and weapons while levels gained from XP help you gain stat buffs. Gear and weapons are given out via quests or through treasure chests, while cash and XP are both gained by beating enemies or picking it up in the world. Exploration and combat occur in real time you'll deliver basic attack combos and easily use your magic spells while dodging other attacks. The game plays out like any standard action-RPG but with a controller-friendly setup in conjunction with the expected keyboard/mouse setup. There's still some funny stuff here for those who aren't into cat puns, so you'll crack a smile every now and then. You'll dock at pawts, go to the catpital, and hear someone talk about how much they love "The Pouncing Dead." It's all very silly but not annoyingly so. Some towers are adorned with cat ears, and gravestones have pawprints in place of names. You'll visit places like Mewtown and Catpital Lake. ![]() You have to be cautioned, as the humor comes from cat-related puns and imagery. The story may lean toward familiar tropes, but the whole tale from beginning to end is a lighthearted affair due to the humor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |